25 thousand is just too high and will slow down your game. The shirt has waaaaaaay too many polygons. package, and texture: sta.sh/2bx8lreaa19?edit=1 If anyone has any idea what I'm doing wrong or how to repair this issue and slap that texture onto the mesh, please let me know! In the video it seems like hers is always there but I'm not sure if this has anything to do with it. png back into Blender, the texture itself is tiny and printed onto the mesh in a strange spot, like this:Įven though I've baked the UV as she's described, it disappears when I am not in edit mode as you can see on the left. png back into Blender, it fits just right and textures the mesh exactly as she needs it to. My problem is around the 12:25 mark in the video. I haven't found anything online so maybe I'm not describing the issue properly? Here's what's going on: Trying to figure it out on my own has been stressful and exhausting, I've clicked just about everything I thought would make sense, and at this point I'm willing to toss a ko-fi or a couple bucks on Paypal if anyone is willing to help. I've been trying to make a mesh for a bodysuit kinda thing and I've been following this tutorial (including Part 1) to a T, starting with Marvelous Designer and moving into Blender: Hi everyone! I'm new here and to making CC, but I've been following some tutorials and trying to learn.
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